**/Dailymotion Meta Tag Starts **/Dailymotion Meta Tag Ends 2022 ~ CGBD

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Sunday, 5 June 2022

Syndicate

In 2069, Agent Miles Kilo, EuroCorp's latest agent, is equipped with the new prototype DART 6 chip created by EuroCorp scientist Lily Drawl (voiced by Rosario Dawson). After a successful test run of the chip's abilities, EuroCorp CEO Jack Denham (voiced by Brian Cox) assigns him to kill Lily's counterpart, Chang, at the rival syndicate Aspari. Accompanied by his mentor Agent Jules Merit (voiced by Michael Wincott), Kilo attacks the Los Angeles branch of Aspari and corners Chang, who shoots himself. Kilo retrieves Chang's chip and learns from an encrypted conversation that Lily has been sharing information about the DART 6 chip with him. Click here to watch the full gameplay)
Syndicate Gameplay Screenshots
Although shocked by Lily's betrayal, Denham decides to have Kilo and Merit keep Lily under surveillance because she is too valuable to eliminate. As they observe her in her apartment, Lily has an argument with a person named Kris before she is suddenly kidnapped by the syndicate Cayman-Global. Kilo fights off the Cayman-Global forces and follows Lily's abductors to their floating base in the Atlantic Ocean. Kilo kills a major Cayman-Global agent and rescues Lily, and they learn the syndicate is preparing a war against EuroCorp. Click here to watch the full gameplay)
Syndicate Gameplay Screenshots
In New York, Kilo and Lily land in the Downzone where the unchipped, lower-class population lives. After they split up and head towards EuroCorp HQ, Kilo is betrayed by Lily and is sent into a trap with EMP mines, injuring him and disabling his chips. After his chips regain function, Kilo is given orders to either capture or kill Lily. After fighting off subverters, Kilo learns their leader Kris—Lily's ex-boyfriend and colleague—is responsible for instigating a war between the syndicates. Kris reveals he started the war so he could hack into the dataverse and kill the syndicates and their chipped populations as punishment for abandoning the unchipped. Lily, who wants to find a peaceful solution and make the syndicates care about the unchipped, opposes the idea. Kilo fights Kris, who attempts to suicide bomb him but kills himself instead. Kilo apprehends Lily; he can either kill her or release her. Lily is captured and a barely-alive Kilo is retrieved. Click here to watch the full gameplay)
Syndicate Gameplay Screenshots
At EuroCorp New York HQ, Denham and Merit believe Kilo is brain-dead and send him to be rebooted while they plan to retrieve Lily's chip and recover useful information on DART 6. Kilo begins to remember his secret past: he learns that Denham led a EuroCorp team to kill his parents and abduct him as a baby because he has genes ideal for becoming an agent. Kilo escapes from his restraints and rescues Lily, who tells Kilo that like him, all of EuroCorp's agents were abducted as children and their memories were modified so they would remain loyal to EuroCorp. Lily created the DART 6 chip, hoping to use it to make the syndicates retain their humanity and care about both chipped and un-chipped civilians, but she realizes she was naïve to think that way. Click here to watch the full gameplay)
Syndicate Gameplay Screenshots
As Cayman-Global attacks EuroCorp's New York HQ, Kilo and Lily head towards Denham's office to prevent him from activating the kill switch on their DART chips. Kilo has to fight off both EuroCorp and Cayman-Global forces, as well as several EuroCorp agents. At the top of the tower, he is forced to fight Merit and two other agents, who are under Denham's orders to kill him. Kilo defeats the agents, and overpowers and kills Merit. Kilo then heads towards Denham's office but finds Denham has activated his kill switch, which starts to affect Kilo's movements. Weakened, Kilo confronts Denham, who justifies abducting him as a child. Kilo manages to fight against the kill-switch order and corners Denham, who lets himself fall over a ledge to his death. As the game ends, EuroCorp lies in ruins and Lily gives Kilo a pistol, telling him that he is free from anyone's control. Click here to watch the full gameplay)

Game Name: Syndicate
Release Year: 2012 
Developers: Starbreeze Studios
Publishers: Electronic Arts
Game Modes: Co-operative, Multiplayer, Single player
Genre: Shooter
Themes: Action, Science fiction
Series: Syndicate
Player Perspectives: First person
Franchises: Syndicate

SYSTEM REQUIREMENTS:

OS: Windows XP (SP 3), Windows Vista (SP 2) or Windows 7 (SP 1)
Processor: Intel Core 2 Duo 2.4 GHz / AMD Athlon 64 X2 4600+ or higher
Memory: 2.0 GB Windows XP and Windows 7, 3.0 GB Windows Vista
Graphics: NVIDIA 8800 GT 512 MB / ATI 4650 or better
DirectX®: DirectX 9.0c
Hard Drive: 10.5 Gb or more of free space
Sound: DirectX 9.0c compatible sound card
Other Requirements: A 100% Windows® XP/Vista/Windows 7-compatible computer system
Keyboard/Mouse: 100% Windows® XP/Vista/Windows 7-compatible mouse, keyboard and drivers

*Multiplayer:
- Microphone required for VoIP in multiplayer
- 2 to 4 players; Internet connection required (512Kbps or faster)

Thursday, 12 May 2022

Dark Sector

 

Dark Sector begins with Hayden Tenno infiltrating a gulag compound in Lasria. His mission is to find a captured informant Viktor Sudek, prevent the spread of a virus know Technocyte virus and eliminate Robert Mezner. First he finds Viktor but instead of rescuing him, Hayden executes Viktor due to him being a loose end and to prevent a potential virus leak. Hayden makes short work of enemy resistance to find Robert Mezner, the man responsible for ravaging Lasria with the Technocyte virus. Hayden proceeds with planting C4 charges throughout the building, before encountering a humanoid metal figure called Nemesis. Hayden is knocked unconscious after firing a rocket at Nemesis. Waking up hours later, Hayden finds himself face-to-face with Mezner. As Hayden attempts to reach for his gun, Nemesis appears and stabs his right shoulder, transferring the Technocyte virus into Hayden. Hayden detonates the C4 charges set earlier and manages to escape.
His right arm now mutated by Technocyte, Hayden arrives at a radio station to contact the A.D., his superior, for further instructions. The A.D. tells Hayden to meet up with their sleeper agent, Yargo Mensik, to obtain boosters for the infection. Shortly after, Hayden is ambushed by soldiers, just as his infected arm produces the Glaive, which he uses to eliminate the hostiles. Hayden moves along the coast, slowly gaining new abilities with the Glaive as the infection progresses; while encountering both haz-mat soldiers and infected civilians. He also hears Mezner taunting him telepathically, saying that "this change is inevitable." (Click her to watch the full game-play)
Dark Sector Game-play Screenshots
Eventually, Hayden finds Yargo, who gives Hayden his updated orders and a booster for the infection. Hayden refuses the medicine, and learns that Mezner wants to recapture the infected with an old transmitter, which emits a signal that attracts Technocyte-infected creatures to its location, within an old church. Hayden also learns that Nadia, a woman Hayden is acquainted with, is also working for Mezner. Hayden moves on towards the church to destroy the transmitter. He makes it into the church catacombs and finds the transmitter. Nadia, who has a deep-rooted hatred for Hayden after his last meeting with her, confronts him. She leaves him to fight his way through a swarm of infected and escape before the C4 he set goes off.
After making contact with the A.D. again, Hayden learns that Mezner is using a freighter to export the Technocyte virus from Lasria. After getting on the boat and fighting through the crew, he makes it to the cargo hold, accidentally releasing a highly evolved Technocyte monster, which sinks the ship. After Hayden escapes, he learns that Mezner's men have found and captured Yargo. Hayden rushes back to Yargo's post, where he finds a security feed of Nadia torturing Yargo, demanding that he let her into "the Vault", saying that whatever is in there can control the Technocyte virus. Disobeying the A.D.'s orders to stand down and await his arrival, Hayden sets out to rescue Yargo. (Click her to watch the full game-play)
Dark Sector Game-play Screenshots
Fighting through a train station, Hayden finds Yargo, who has lost an eye during interrogation. After a brief moment of Technocyte-induced pain, Hayden attempts to use the booster, but Yargo starts to warn him about it, just before Nemesis appears. While Yargo escapes, Hayden attempts to take Nemesis head-on, but Mezner arrives and offers Hayden a chance to kill him; however, Mezner has grown powerful enough to mentally control Technocyte creatures, and begins to overpower Hayden. With no other choice, Hayden injects himself with the booster, breaking Mezner's control over him while simultaneously preventing further mutations. Before Hayden passes out, Mezner tells him that he had the same "booster", which was really meant to prepare the two for the Technocyte virus.
Hayden wakes up later in the Vozro Research Facility, where the Technocyte virus was researched during the Cold War. Yargo, who brought him there, tells him that he laced Hayden's booster with "enferon", a chemical lethal to Technocyte creatures. He claims that he was worried that Hayden would "turn out like Mezner", as they both had the same strain of the virus; however, Hayden has retained his humanity, while Mezner did not. (Click her to watch the full game-play)
Dark Sector Game-play Screenshots
Yargo also tells Hayden that he can get a suit similar to Nemesis' in the facility's subbasement, which can give him a fighting chance against Nemesis. Hayden sends Yargo through the ventilation system, then makes his way down towards the labs where the suit is kept. After killing hordes of Technocyte creatures and bypassing automated security systems, Hayden discovers the suit; but before he puts it on, Nadia arrives. Hayden pleads with her to leave before things get worse than they already are. She says she's already in too deep, and that she will take Yargo to open the Vault, before leaving.
Hayden dons the suit and finally finds and kills Nemesis, learning that it was actually Nadia all along. She apologizes for infecting Hayden and tells him Mezner is planning to transmit the Technocyte virus across Earth. Nadia then tells him that she knows he'll "do the right thing this time", gives him the key to the Vault, then dies. (Click her to watch the full game-play)
Dark Sector Game-play Screenshots
Hayden works his way to the entrance of the Vault to rendezvous with the A.D., who says he has made a deal with Mezner and gives Hayden a booster "for the road". Outraged from being used and betrayed, Hayden stabs him in the neck with the booster, telling him that he now feels "better than ever", and kills all of the A.D.'s men before heading for the Vault. Finding Yargo, Hayden gives him the key, telling him to seal the Vault and dispose of the key. Inside the Vault, a stunned Hayden discovers the first known source of the Technocyte virus: an American submarine that surfaced off the coast of Lasria (seen in the prologue of the game). Hayden discovers Mezner with the Technocyte transmitter, a Hydra-like monstrosity. After fighting and defeating Mezner, the monster and several infected, Yargo arrives to tell Hayden that the transmission is still going out. Hayden tries to fry the circuitry with his Glaive; but Mezner, not yet dead, stuns his right arm, telling him: "You are one of us now." With his right hand immobilized, Hayden catches the now-electrified Glaive with his left hand, and impales Mezner's skull with it. With the transmission finally halted, the game ends with Hayden leaving the Vault, catching the Glaive as he steps outside. Yargo, who apparently survives, narrates: "That was how it started, the irony of this disease. That in all the others, it made evil; but for him [Hayden], it had saved his soul." (Click her to watch the full game-play)

Game Name: Dark Sector
Release Year: 2008
Developers: Noviy Disk, Digital Extremes
Publishers: D3 Publisher, Aspyr Media, Zoo Corporation, ND Games
Game Modes: Multiplayer, Single player
Genre: Shooter
Themes: Action, Horror, Science fiction
Player Perspectives: Third person
Game engine: Evolution, PhysX

SYSTEM REQUIREMENTS

Operating System: Microsoft® Windows XP SP2 or Windows Vista 32bit
Processor: Pentium® 4 2.4 GHz or similar Athlon® 64™
Memory: XP 1 GB RAM
Hard Disk Space: 6.5 GB Available
Video Card: DirectX 9.0 compatible, with shaders 3.0 support (nVidia GeForce 6600 or ATI X1300 or higher)
Sound Card: DirectX 9.0c compatible sound card
DirectX® Version: 9.0c
Controller support: XInput-controllers (Microsoft Xbox 360 Controller or Logitech Chillstream)

Wednesday, 11 May 2022

Singularity

 

The game begins when an electromagnetic surge from an uninhabited island called Katorga-12, once held by the Soviet Union, damages an American spy satellite. A group of U.S. Recon Marines, which includes the protagonist, Captain Nathaniel Renko, goes to investigate. Another surge disables the unit's helicopter, and it crashlands on Katorga-12. Following the crash, Renko begins to phase between the present and 1955, the date of a catastrophic accident on the island. He arrives in 1955 just in time to save a scientist named Nikolai Demichev from dying in a fire. (Click here to watch the full gameplay)
Singularity Gameplay Screenshots
Back in the present, Renko discovers that Demichev has taken over the world. He is captured by Demichev's soldiers, but is rescued by Kathryn, a member of a resistance group called Mir-12. Based on a journal the group found on Katorga-12, Mir-12 believes that Renko can put an end to Demichev's reign using the Time Manipulation Device (TMD) developed by Victor Barisov. Barisov was killed by Demichev in the past, so Renko uses the TMD to save Barisov. (Click here to watch the full gameplay)
Singularity Gameplay Screenshots
They decide to change history by returning to 1955 and blowing up Katorga-12 with an E-99 bomb, the material responsible for the catastrophe in 1955. While attempting to retrieve the bomb, Renko and Kathryn both go missing. A bomb is used to destroy the island, and as a result, Demichev's research facility. (Click here to watch the full gameplay)
Singularity Gameplay Screenshots
Back in the present, Renko finds Demichev holding Barisov at gunpoint. Demichev reveals that he rebuilt the facility after it was destroyed, so that history remained unchanged. Barisov realizes that it was Demichev's rescue that changed history, so he asks Renko to go back and stop his past self from saving Demichev. Demichev, in turn offers Renko a place in his empire in exchange for the TMD. He points out that Barisov's plan has failed before – the mysterious man who told Renko not to save Demichev in 1955 was Renko himself. (Click here to watch the full gameplay)
Singularity Gameplay Screenshots
At this point, the player has a choice. If Renko shoots Demichev, he goes back in time to stop himself from saving Demichev in the first place. In order to do so, he decides to kill his past self. In the epilogue, the game starts again from the very beginning, and Renko is sitting inside the helicopter that is searching the area. However, the mission is soon aborted and declared to be a false alert. They fly past a giant statue of Barisov. It is implied that he recovered the TMD and used it to conquer the world himself. If Renko instead shoots Barisov, he and Demichev rule the world together. After some time, Demichev begins to fear Renko's growing power, and a new cold war develops between the lands ruled by Renko and those ruled by Demichev. If Renko shoots both Demichev and Barisov, Renko allows the world to fall into chaos. Later, he rises up as a new world leader, using the TMD to assert his power.
A post-credits scene shows a wounded Kathryn, pulled into 1955 by a time distortion, writing the Mir-12 journal which will later be used to track down Renko. (Click here to watch the full gameplay)

Game Name: Singularity
Release Year: 2010
Developers: Raven Software
Publishers: Activision
Game Modes: Multiplayer, Single player
Genre: Shooter
Themes: Action, Fantasy, Historical, Horror. Science fiction
Player Perspectives: First person
Game engine: Unreal Engine

SYSTEM REQUIREMENTS

OS: Windows® XP/Vista/Windows 7 (Does not support Windows 2000)
Processor: Intel Dual Core 2.8 GHz or AMD Ahtlon 64 x2 Dual-Core 4800+ or better
Memory: 1GB for XP, 2GB for Vista/Win7
Graphics: 3D hardware accelerator card required - 100% DirectX® 9.0c-compliant 256 MB video card and drivers*
DirectX®: DirectX® 9.0c (Included)
Hard Drive: 8GB of uncompressed hard disk space (plus 400 MB for the Windows® swap file and 12 KB free for saved games)
Sound: 100% DirectX® 9.0c-compliant true 16-bit sound card and drivers
Other Requirements: A 100% Windows® XP/Vista/Windows 7-compatible computer system
Keyboard/Mouse: 100% Windows® XP/Vista/Windows 7-compatible mouse, keyboard and drivers

*Supported Chipsets for Windows® XP/Vista/Windows 7
*All NVIDIA® GeForce® 8800 GT 256 MB RAM and better chipsets (excluding 9400 cards)
*All ATI Radeon™ X1800 256 MB RAM and better (excludes X1800 GTO, HD2400, HD2600, and HD3450)
*Motherboard integrated video chipsets not supported